If you intend to construct a
video streaming server from the bottom up, you may incur significant CAPEX and OPEX costs. It will rely on numerous variables, including:
1. Web browser (HTML-based) vs. Mobile app (Native)
2. Live video streaming versus pre-recorded content streaming.
3. Level of interaction, i.e. latency among participants
4. Comparison between in-house and third-party streaming engines.
5. At peak Concurrent users versus total users.